STUDENTS’ RESPONSES TOWARDS ENGAGING GAMES OF SPEAKING SPONTANEITY IN TEFL CLASSROOM
Keywords:
Keywords: Students' responses, engaging games, speaking spontaneity, TEFL ClassroomAbstract
The 21st century is when technology is more developed than before, and various techniques and strategies are being applied in the classroom. Teachers should be aware and take advantage of this situation and bring game technology into the classroom. This research aims to explore students' responses toward the engaging game of their speaking spontaneity. The participants of this research were 21 students of speaking class in one of the English Course in Pontianak. To collect the data, interviews, questionnaires and observations methods were applied. The data was analyzed through 1) Familiarizing and Organizing, 2) Coding and Reducing 3) Interpreting and Representing. The result actively illustrates students giving positive responses. Students felt more relaxed and enjoyed the classroom. The games are proven to encourage and motivate them to talk spontaneously and interact more with their friends.References
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